Apr 11, 2009

Visual Basic 2005 Video Tutorial [reupload]


It is about 17 Videos for beginners, the size is small and quality is excellent.

download:


booktraining.net_01_20-_20VB.wmv

http://rapidshare.com/files/219539729/booktraining.net_01_20-_20VB.wmv


booktraining.net_03_20-_20VB.wmv

http://rapidshare.com/files/219539771/booktraining.net_03_20-_20VB.wmv


booktraining.net_04VB.wmv

http://rapidshare.com/files/219539787/booktraining.net_04VB.wmv


booktraining.net_02_20-_20VB.wmv

http://rapidshare.com/files/219539803/booktraining.net_02_20-_20VB.wmv


booktraining.net_05VB.wmv

http://rapidshare.com/files/219539806/booktraining.net_05VB.wmv


booktraining.net_06VB1.wmv

http://rapidshare.com/files/219539859/booktraining.net_06VB1.wmv


booktraining.net_06VB2.wmv

http://rapidshare.com/files/219539892/booktraining.net_06VB2.wmv


booktraining.net_08VB.wmv

http://rapidshare.com/files/219539918/booktraining.net_08VB.wmv


booktraining.net_07VB.wmv

http://rapidshare.com/files/219539920/booktraining.net_07VB.wmv


booktraining.net_10VB.wmv

http://rapidshare.com/files/219539953/booktraining.net_10VB.wmv


booktraining.net_12VB.wmv

http://rapidshare.com/files/219539963/booktraining.net_12VB.wmv


booktraining.net_11VB.wmv

http://rapidshare.com/files/219539966/booktraining.net_11VB.wmv


booktraining.net_09VB.wmv

http://rapidshare.com/files/219539994/booktraining.net_09VB.wmv


booktraining.net_13VB.wmv

http://rapidshare.com/files/219540025/booktraining.net_13VB.wmv


booktraining.net_14VB.wmv

http://rapidshare.com/files/219540057/booktraining.net_14VB.wmv


booktraining.net_16VB.wmv

http://rapidshare.com/files/219540083/booktraining.net_16VB.wmv


booktraining.net_15VB.wmv

http://rapidshare.com/files/219540085/booktraining.net_15VB.wmv



Visual Basic 2005 Video Tutorial [reupload]


It is about 17 Videos for beginners, the size is small and quality is excellent.

download:


booktraining.net_01_20-_20VB.wmv

http://rapidshare.com/files/219539729/booktraining.net_01_20-_20VB.wmv


booktraining.net_03_20-_20VB.wmv

http://rapidshare.com/files/219539771/booktraining.net_03_20-_20VB.wmv


booktraining.net_04VB.wmv

http://rapidshare.com/files/219539787/booktraining.net_04VB.wmv


booktraining.net_02_20-_20VB.wmv

http://rapidshare.com/files/219539803/booktraining.net_02_20-_20VB.wmv


booktraining.net_05VB.wmv

http://rapidshare.com/files/219539806/booktraining.net_05VB.wmv


booktraining.net_06VB1.wmv

http://rapidshare.com/files/219539859/booktraining.net_06VB1.wmv


booktraining.net_06VB2.wmv

http://rapidshare.com/files/219539892/booktraining.net_06VB2.wmv


booktraining.net_08VB.wmv

http://rapidshare.com/files/219539918/booktraining.net_08VB.wmv


booktraining.net_07VB.wmv

http://rapidshare.com/files/219539920/booktraining.net_07VB.wmv


booktraining.net_10VB.wmv

http://rapidshare.com/files/219539953/booktraining.net_10VB.wmv


booktraining.net_12VB.wmv

http://rapidshare.com/files/219539963/booktraining.net_12VB.wmv


booktraining.net_11VB.wmv

http://rapidshare.com/files/219539966/booktraining.net_11VB.wmv


booktraining.net_09VB.wmv

http://rapidshare.com/files/219539994/booktraining.net_09VB.wmv


booktraining.net_13VB.wmv

http://rapidshare.com/files/219540025/booktraining.net_13VB.wmv


booktraining.net_14VB.wmv

http://rapidshare.com/files/219540057/booktraining.net_14VB.wmv


booktraining.net_16VB.wmv

http://rapidshare.com/files/219540083/booktraining.net_16VB.wmv


booktraining.net_15VB.wmv

http://rapidshare.com/files/219540085/booktraining.net_15VB.wmv



Visual Basic 2005 Video Tutorial [reupload]


It is about 17 Videos for beginners, the size is small and quality is excellent.

download:


booktraining.net_01_20-_20VB.wmv

http://rapidshare.com/files/219539729/booktraining.net_01_20-_20VB.wmv


booktraining.net_03_20-_20VB.wmv

http://rapidshare.com/files/219539771/booktraining.net_03_20-_20VB.wmv


booktraining.net_04VB.wmv

http://rapidshare.com/files/219539787/booktraining.net_04VB.wmv


booktraining.net_02_20-_20VB.wmv

http://rapidshare.com/files/219539803/booktraining.net_02_20-_20VB.wmv


booktraining.net_05VB.wmv

http://rapidshare.com/files/219539806/booktraining.net_05VB.wmv


booktraining.net_06VB1.wmv

http://rapidshare.com/files/219539859/booktraining.net_06VB1.wmv


booktraining.net_06VB2.wmv

http://rapidshare.com/files/219539892/booktraining.net_06VB2.wmv


booktraining.net_08VB.wmv

http://rapidshare.com/files/219539918/booktraining.net_08VB.wmv


booktraining.net_07VB.wmv

http://rapidshare.com/files/219539920/booktraining.net_07VB.wmv


booktraining.net_10VB.wmv

http://rapidshare.com/files/219539953/booktraining.net_10VB.wmv


booktraining.net_12VB.wmv

http://rapidshare.com/files/219539963/booktraining.net_12VB.wmv


booktraining.net_11VB.wmv

http://rapidshare.com/files/219539966/booktraining.net_11VB.wmv


booktraining.net_09VB.wmv

http://rapidshare.com/files/219539994/booktraining.net_09VB.wmv


booktraining.net_13VB.wmv

http://rapidshare.com/files/219540025/booktraining.net_13VB.wmv


booktraining.net_14VB.wmv

http://rapidshare.com/files/219540057/booktraining.net_14VB.wmv


booktraining.net_16VB.wmv

http://rapidshare.com/files/219540083/booktraining.net_16VB.wmv


booktraining.net_15VB.wmv

http://rapidshare.com/files/219540085/booktraining.net_15VB.wmv



Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox

Michael Ingrassia � Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox�

Focal Press | 2008-10-17 | ISBN: 0240810643 | 416 pages | PDF | 24,8 MB

Well-known Maya professional, Michael Ingrassia, takes readers through his unique style of modeling: �Image Based Modeling� where efficient, realistic models can be created very quickly. Ingrassia�s techniques allow modelers to create exact replicas of their concept characters or objects. The techniques presented are very efficient and allow game modelers to quickly build out stand alone props to populate environments and game levels.

Presented are tried and true techniques that the author has used successfully in game production for the past 10 years. Most, if not all 3D books, focus on basic �box� modeling techniques, which are the basis for proper 3D modeling but not the complete solution. In the author�s experience, students who have learned through the Image Based Modeling brand, have quickly excelled into effective modelers.

One of the hardest things for any modeler to do is match their model EXACTLY to the concept art or photos they are provided. The insider tips in this book walk artists through this process. Artists begin with basic modeling and advance to a creating a complete scene and set design/game level. Rather than including sporadic models with zero association from to one another, each model in the book becomes an integral part of an overall theme realistic in game development today.

booktraining.net_Maya_for_Games.rar

http://rapidshare.com/files/193148158/booktraining.net_Maya_for_Games.rar

Password default : shytex.com

Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox

Michael Ingrassia � Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox�

Focal Press | 2008-10-17 | ISBN: 0240810643 | 416 pages | PDF | 24,8 MB

Well-known Maya professional, Michael Ingrassia, takes readers through his unique style of modeling: �Image Based Modeling� where efficient, realistic models can be created very quickly. Ingrassia�s techniques allow modelers to create exact replicas of their concept characters or objects. The techniques presented are very efficient and allow game modelers to quickly build out stand alone props to populate environments and game levels.

Presented are tried and true techniques that the author has used successfully in game production for the past 10 years. Most, if not all 3D books, focus on basic �box� modeling techniques, which are the basis for proper 3D modeling but not the complete solution. In the author�s experience, students who have learned through the Image Based Modeling brand, have quickly excelled into effective modelers.

One of the hardest things for any modeler to do is match their model EXACTLY to the concept art or photos they are provided. The insider tips in this book walk artists through this process. Artists begin with basic modeling and advance to a creating a complete scene and set design/game level. Rather than including sporadic models with zero association from to one another, each model in the book becomes an integral part of an overall theme realistic in game development today.

booktraining.net_Maya_for_Games.rar

http://rapidshare.com/files/193148158/booktraining.net_Maya_for_Games.rar

Password default : shytex.com

Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox

Michael Ingrassia � Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox�

Focal Press | 2008-10-17 | ISBN: 0240810643 | 416 pages | PDF | 24,8 MB

Well-known Maya professional, Michael Ingrassia, takes readers through his unique style of modeling: �Image Based Modeling� where efficient, realistic models can be created very quickly. Ingrassia�s techniques allow modelers to create exact replicas of their concept characters or objects. The techniques presented are very efficient and allow game modelers to quickly build out stand alone props to populate environments and game levels.

Presented are tried and true techniques that the author has used successfully in game production for the past 10 years. Most, if not all 3D books, focus on basic �box� modeling techniques, which are the basis for proper 3D modeling but not the complete solution. In the author�s experience, students who have learned through the Image Based Modeling brand, have quickly excelled into effective modelers.

One of the hardest things for any modeler to do is match their model EXACTLY to the concept art or photos they are provided. The insider tips in this book walk artists through this process. Artists begin with basic modeling and advance to a creating a complete scene and set design/game level. Rather than including sporadic models with zero association from to one another, each model in the book becomes an integral part of an overall theme realistic in game development today.

booktraining.net_Maya_for_Games.rar

http://rapidshare.com/files/193148158/booktraining.net_Maya_for_Games.rar

Password default : shytex.com

Expert Fraud Investigation: A Step-by-Step Guide

Publisher: Wiley
Language: English
ISBN: 0470387963
Paperback: 220 pages
Data: Feb 2009
Format: PDF
Description: A fraud investigation is aimed at examining evidence to determine if a fraud occurred, how it happened, who was involved, and how much money was lost. Investigations occur in cases ranging from embezzlement, to falsification of financial statements, to suspicious insurance claims. Expert Fraud Investigation: A Step-by-Step Guide provides all the tools to conduct a fraud investigation, detailing when and how to investigate. This guide takes the professional from the point of opening an investigation, selecting a team, gathering data, and through the entire investigation process. Business executives, auditors, and security professionals will benefit from this book, and companies will find this a useful tool for fighting fraud within their own organizations.

Download



Password default : shytex.com

Expert Fraud Investigation: A Step-by-Step Guide

Publisher: Wiley
Language: English
ISBN: 0470387963
Paperback: 220 pages
Data: Feb 2009
Format: PDF
Description: A fraud investigation is aimed at examining evidence to determine if a fraud occurred, how it happened, who was involved, and how much money was lost. Investigations occur in cases ranging from embezzlement, to falsification of financial statements, to suspicious insurance claims. Expert Fraud Investigation: A Step-by-Step Guide provides all the tools to conduct a fraud investigation, detailing when and how to investigate. This guide takes the professional from the point of opening an investigation, selecting a team, gathering data, and through the entire investigation process. Business executives, auditors, and security professionals will benefit from this book, and companies will find this a useful tool for fighting fraud within their own organizations.

Download



Password default : shytex.com

Expert Fraud Investigation: A Step-by-Step Guide

Publisher: Wiley
Language: English
ISBN: 0470387963
Paperback: 220 pages
Data: Feb 2009
Format: PDF
Description: A fraud investigation is aimed at examining evidence to determine if a fraud occurred, how it happened, who was involved, and how much money was lost. Investigations occur in cases ranging from embezzlement, to falsification of financial statements, to suspicious insurance claims. Expert Fraud Investigation: A Step-by-Step Guide provides all the tools to conduct a fraud investigation, detailing when and how to investigate. This guide takes the professional from the point of opening an investigation, selecting a team, gathering data, and through the entire investigation process. Business executives, auditors, and security professionals will benefit from this book, and companies will find this a useful tool for fighting fraud within their own organizations.

Download



Password default : shytex.com

Agile Web Development with Rails, Third Edition

Publisher: Pragmatic Bookshelf
Language: English
ISBN: 1934356166
Paperback: 850 pages
Data: Mar 2009
Format: PDF
Description: You want to write professional-grade applications: Rails is a full-stack, open-source web framework, with integrated support for unit, functional, and integration testing. It enforces good design principles, consistency of code across your team (and across your organization), and proper release management.

But Rails is more than a set of best practices. Rails makes it both fun and easy to turn out very cool web applications. Need Ajax support, so your web applications are highly interactive? Rails has it built in. Want an application that sends and receives e-mail? Built in. Supports internationalization and localization? Built in. Do you need applications with a REST-based interface (so they can interact with other RESTful applications with almost no effort on your part)? All built-in.

With this book, you�ll learn how to use ActiveRecord to connect business objects and database tables. No more painful object-relational mapping. Just create your business objects and let Rails do the rest. Need to create and modify your schema? Migrations make it painless (and they�re versioned, so you can roll changes backward and forward). You�ll learn how to use the Action Pack framework to route incoming requests and render pages using easy-to-write templates and components. See how to exploit the Rails service frameworks to send emails, implement web services, and create dynamic, user-centric web-pages using built-in Javascript and Ajax support. There is extensive coverage of testing, and the rewritten Deployment chapter now covers Phusion Passenger.

As with the previous editions of the book, we start with an extended tutorial that builds parts of an online store. And, of course, the application has been rewritten to show the best of Rails V2.


Download

Mirror



Password default : shytex.com

Agile Web Development with Rails, Third Edition

Publisher: Pragmatic Bookshelf
Language: English
ISBN: 1934356166
Paperback: 850 pages
Data: Mar 2009
Format: PDF
Description: You want to write professional-grade applications: Rails is a full-stack, open-source web framework, with integrated support for unit, functional, and integration testing. It enforces good design principles, consistency of code across your team (and across your organization), and proper release management.

But Rails is more than a set of best practices. Rails makes it both fun and easy to turn out very cool web applications. Need Ajax support, so your web applications are highly interactive? Rails has it built in. Want an application that sends and receives e-mail? Built in. Supports internationalization and localization? Built in. Do you need applications with a REST-based interface (so they can interact with other RESTful applications with almost no effort on your part)? All built-in.

With this book, you�ll learn how to use ActiveRecord to connect business objects and database tables. No more painful object-relational mapping. Just create your business objects and let Rails do the rest. Need to create and modify your schema? Migrations make it painless (and they�re versioned, so you can roll changes backward and forward). You�ll learn how to use the Action Pack framework to route incoming requests and render pages using easy-to-write templates and components. See how to exploit the Rails service frameworks to send emails, implement web services, and create dynamic, user-centric web-pages using built-in Javascript and Ajax support. There is extensive coverage of testing, and the rewritten Deployment chapter now covers Phusion Passenger.

As with the previous editions of the book, we start with an extended tutorial that builds parts of an online store. And, of course, the application has been rewritten to show the best of Rails V2.


Download

Mirror



Password default : shytex.com

Agile Web Development with Rails, Third Edition

Publisher: Pragmatic Bookshelf
Language: English
ISBN: 1934356166
Paperback: 850 pages
Data: Mar 2009
Format: PDF
Description: You want to write professional-grade applications: Rails is a full-stack, open-source web framework, with integrated support for unit, functional, and integration testing. It enforces good design principles, consistency of code across your team (and across your organization), and proper release management.

But Rails is more than a set of best practices. Rails makes it both fun and easy to turn out very cool web applications. Need Ajax support, so your web applications are highly interactive? Rails has it built in. Want an application that sends and receives e-mail? Built in. Supports internationalization and localization? Built in. Do you need applications with a REST-based interface (so they can interact with other RESTful applications with almost no effort on your part)? All built-in.

With this book, you�ll learn how to use ActiveRecord to connect business objects and database tables. No more painful object-relational mapping. Just create your business objects and let Rails do the rest. Need to create and modify your schema? Migrations make it painless (and they�re versioned, so you can roll changes backward and forward). You�ll learn how to use the Action Pack framework to route incoming requests and render pages using easy-to-write templates and components. See how to exploit the Rails service frameworks to send emails, implement web services, and create dynamic, user-centric web-pages using built-in Javascript and Ajax support. There is extensive coverage of testing, and the rewritten Deployment chapter now covers Phusion Passenger.

As with the previous editions of the book, we start with an extended tutorial that builds parts of an online store. And, of course, the application has been rewritten to show the best of Rails V2.


Download

Mirror



Password default : shytex.com

C# for Beginners to Programming Workbook and Videos

http://www.learnvisualstudio.net/images/home_top_left.jpg
This unique series features 22 lessons containing a workbook chapter with questions, exercises, further readings and one or more videos that step an absolute beginner through learning the most fundamental C# topic matter. If you have never programmed before and want to learn C#, this is a great place to start.

Anatomy of The Curriculum

Each of the "First Time Programmers" series contains two workbooks, a Questions edition and an Answers edition, which is identical to the Questions edition but contains the answers to all the questions in blue text.

Each lesson has one or more parts, as follows:

Lesson Objectives - Easily identify what the goals of the lesson are.

Lesson Text- Typically a few pages explaining the concepts for the lesson. The readings are concise and focus on concepts and ideas that are appropriate for the level you are at. The lessons avoid introducing unused or comple

Videos to Watch- Most lessons contain a video that demonstrates the concepts of the lesson. This is a powerful way to learn because its like watching over the shoulder of an expert while he "shows you the ropes."

Source Code - All source code that is created in the video is available for you to inspect on your own.

Extended Readings - These are links to parts of the Microsoft Developer's Network that are important for you to know. These readings extend the Lesson Text and often get into much more detail.

Definitions- While you are reading through the Lesson Text and the Extended Readings, you will come across many new terms that you should make sure you know.

Lesson Questions - Each lesson will have a number of review questions that re-inforce your new-found knowledge and force you to put it into your own words.

Best Practices - Most of the videos make recommendations that are considered "Best Practices" -- approaches that are tried and true. When available the workbook contains an area to record these Best Practices.

Exercises- Most lessons have a project for you to work on that covers concepts introduced in the readings and the video. The exercise requires you to open Visual Studio.NET and get your hands dirty. If you get stuck, you can watch a video that shows how we would have solved that exercise, including the source code.

Home: http://www.learnvisualstudio.net/content/series/csharp_for_beginners_to_programming_workbook_and_videos.aspx


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Password default : shytex.com

C# for Beginners to Programming Workbook and Videos

http://www.learnvisualstudio.net/images/home_top_left.jpg
This unique series features 22 lessons containing a workbook chapter with questions, exercises, further readings and one or more videos that step an absolute beginner through learning the most fundamental C# topic matter. If you have never programmed before and want to learn C#, this is a great place to start.

Anatomy of The Curriculum

Each of the "First Time Programmers" series contains two workbooks, a Questions edition and an Answers edition, which is identical to the Questions edition but contains the answers to all the questions in blue text.

Each lesson has one or more parts, as follows:

Lesson Objectives - Easily identify what the goals of the lesson are.

Lesson Text- Typically a few pages explaining the concepts for the lesson. The readings are concise and focus on concepts and ideas that are appropriate for the level you are at. The lessons avoid introducing unused or comple

Videos to Watch- Most lessons contain a video that demonstrates the concepts of the lesson. This is a powerful way to learn because its like watching over the shoulder of an expert while he "shows you the ropes."

Source Code - All source code that is created in the video is available for you to inspect on your own.

Extended Readings - These are links to parts of the Microsoft Developer's Network that are important for you to know. These readings extend the Lesson Text and often get into much more detail.

Definitions- While you are reading through the Lesson Text and the Extended Readings, you will come across many new terms that you should make sure you know.

Lesson Questions - Each lesson will have a number of review questions that re-inforce your new-found knowledge and force you to put it into your own words.

Best Practices - Most of the videos make recommendations that are considered "Best Practices" -- approaches that are tried and true. When available the workbook contains an area to record these Best Practices.

Exercises- Most lessons have a project for you to work on that covers concepts introduced in the readings and the video. The exercise requires you to open Visual Studio.NET and get your hands dirty. If you get stuck, you can watch a video that shows how we would have solved that exercise, including the source code.

Home: http://www.learnvisualstudio.net/content/series/csharp_for_beginners_to_programming_workbook_and_videos.aspx


Link download :
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C# for Beginners to Programming Workbook and Videos

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This unique series features 22 lessons containing a workbook chapter with questions, exercises, further readings and one or more videos that step an absolute beginner through learning the most fundamental C# topic matter. If you have never programmed before and want to learn C#, this is a great place to start.

Anatomy of The Curriculum

Each of the "First Time Programmers" series contains two workbooks, a Questions edition and an Answers edition, which is identical to the Questions edition but contains the answers to all the questions in blue text.

Each lesson has one or more parts, as follows:

Lesson Objectives - Easily identify what the goals of the lesson are.

Lesson Text- Typically a few pages explaining the concepts for the lesson. The readings are concise and focus on concepts and ideas that are appropriate for the level you are at. The lessons avoid introducing unused or comple

Videos to Watch- Most lessons contain a video that demonstrates the concepts of the lesson. This is a powerful way to learn because its like watching over the shoulder of an expert while he "shows you the ropes."

Source Code - All source code that is created in the video is available for you to inspect on your own.

Extended Readings - These are links to parts of the Microsoft Developer's Network that are important for you to know. These readings extend the Lesson Text and often get into much more detail.

Definitions- While you are reading through the Lesson Text and the Extended Readings, you will come across many new terms that you should make sure you know.

Lesson Questions - Each lesson will have a number of review questions that re-inforce your new-found knowledge and force you to put it into your own words.

Best Practices - Most of the videos make recommendations that are considered "Best Practices" -- approaches that are tried and true. When available the workbook contains an area to record these Best Practices.

Exercises- Most lessons have a project for you to work on that covers concepts introduced in the readings and the video. The exercise requires you to open Visual Studio.NET and get your hands dirty. If you get stuck, you can watch a video that shows how we would have solved that exercise, including the source code.

Home: http://www.learnvisualstudio.net/content/series/csharp_for_beginners_to_programming_workbook_and_videos.aspx


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C# 2.0 Advanced Language Features

http://www.learnvisualstudio.net/images/home_top_left.jpg
This series demonstrates the new features of the C# 2.0 language, including anonymous delegates, generics, use of the generic collections, IDE enhancements for C# 2.0, and more.

The following videos are available for this series:

Introduction to Anonymous Delegates
After reviewing how to create and use regular delegates, this video explains the concept of creating Anonymous Delegates, when you to use them and when not to, and explains the concept of closure for retrieving the state and scope of the anonymous delegate at instantiation for use upon its invocation. (Anonymous Delegates are not available in Visual Basic 8.x or earlier.)
Introduction to Generics
Generics allow you to create flexible data structures that are strongly typed. This video compares the System.Collections.ArrayList class versus its generic replacement, the System.Collections.Generic.List, explaining exactly why generics are the prefered way to add stability to your collections by catching situations where objects of the wrong type are being added to your collections at compile time.
Using List
This video demonstrates how to use the Find, FindAll, FindLast, TrueForAll and other methods of the List collection. It demonstrates how to satisfy each methods' need for a delegate method to perform the appropriate action or comparrison, etc. It also demonstrates how to use anonymous delegates in place of the regular delegate in several examples.

Home: http://www.learnvisualstudio.net/content/series/CSharp_2_0_Advanced_Language_Features.aspx

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C# 2.0 Advanced Language Features

http://www.learnvisualstudio.net/images/home_top_left.jpg
This series demonstrates the new features of the C# 2.0 language, including anonymous delegates, generics, use of the generic collections, IDE enhancements for C# 2.0, and more.

The following videos are available for this series:

Introduction to Anonymous Delegates
After reviewing how to create and use regular delegates, this video explains the concept of creating Anonymous Delegates, when you to use them and when not to, and explains the concept of closure for retrieving the state and scope of the anonymous delegate at instantiation for use upon its invocation. (Anonymous Delegates are not available in Visual Basic 8.x or earlier.)
Introduction to Generics
Generics allow you to create flexible data structures that are strongly typed. This video compares the System.Collections.ArrayList class versus its generic replacement, the System.Collections.Generic.List, explaining exactly why generics are the prefered way to add stability to your collections by catching situations where objects of the wrong type are being added to your collections at compile time.
Using List
This video demonstrates how to use the Find, FindAll, FindLast, TrueForAll and other methods of the List collection. It demonstrates how to satisfy each methods' need for a delegate method to perform the appropriate action or comparrison, etc. It also demonstrates how to use anonymous delegates in place of the regular delegate in several examples.

Home: http://www.learnvisualstudio.net/content/series/CSharp_2_0_Advanced_Language_Features.aspx

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C# 2.0 Advanced Language Features

http://www.learnvisualstudio.net/images/home_top_left.jpg
This series demonstrates the new features of the C# 2.0 language, including anonymous delegates, generics, use of the generic collections, IDE enhancements for C# 2.0, and more.

The following videos are available for this series:

Introduction to Anonymous Delegates
After reviewing how to create and use regular delegates, this video explains the concept of creating Anonymous Delegates, when you to use them and when not to, and explains the concept of closure for retrieving the state and scope of the anonymous delegate at instantiation for use upon its invocation. (Anonymous Delegates are not available in Visual Basic 8.x or earlier.)
Introduction to Generics
Generics allow you to create flexible data structures that are strongly typed. This video compares the System.Collections.ArrayList class versus its generic replacement, the System.Collections.Generic.List, explaining exactly why generics are the prefered way to add stability to your collections by catching situations where objects of the wrong type are being added to your collections at compile time.
Using List
This video demonstrates how to use the Find, FindAll, FindLast, TrueForAll and other methods of the List collection. It demonstrates how to satisfy each methods' need for a delegate method to perform the appropriate action or comparrison, etc. It also demonstrates how to use anonymous delegates in place of the regular delegate in several examples.

Home: http://www.learnvisualstudio.net/content/series/CSharp_2_0_Advanced_Language_Features.aspx

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Beginning VB.NET

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This series is a good review for those who may be coming from another programming language or who are upgrading from a previous version of Visual Basic. It covers many of the sytactical elements of VB.NET and concludes with a thorough discussion of the various types of collections available through the .NET Framework.

Home: http://www.learnvisualstudio.net/content/series/beginning_vbdotnet.aspx
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Beginning VB.NET

http://www.learnvisualstudio.net/images/home_top_left.jpg
This series is a good review for those who may be coming from another programming language or who are upgrading from a previous version of Visual Basic. It covers many of the sytactical elements of VB.NET and concludes with a thorough discussion of the various types of collections available through the .NET Framework.

Home: http://www.learnvisualstudio.net/content/series/beginning_vbdotnet.aspx
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